To simulate UAV-based VANET (Vehicular Ad-hoc Network) projects using NS3, follow these steps We can help you come up with great ideas and topics for your project on simulating UAV-based VANET projects using the NS3 tool at phdprime.com. We have all the necessary resources and tools to support you in your work.
Step-by-Step Implementation
Step 1: Install NS3
First, install NS3 and make sure that the necessary dependencies are installed.
- Install dependencies:
sudo apt-get update
sudo apt-get install g++ python3 python3-pip git cmake
- Clone and build NS3:
git clone https://gitlab.com/nsnam/ns-3-dev.git
cd ns-3-dev
./build.py
- Validate installation:
./ns3 run scratch/scratch-simulator
Step 2: Configure Mobility Models
To design UAVs and vehicles in VANET, that generates to configure proper mobility models. NS3 deliver several mobility models such as ConstantVelocityMobilityModel for UAVs and RandomWaypointMobilityModel for vehicles.
For UAV (Unmanned Aerial Vehicle):
UAVs usually fly at a particular altitude and follow a trajectory. Here, we can utilize the ConstantVelocityMobilityModel for UAVs.
Ptr<ConstantVelocityMobilityModel> uavMobility = CreateObject<ConstantVelocityMobilityModel> ();
uavMobility->SetPosition(Vector(0.0, 0.0, 100.0)); // UAV starts at 100 meters altitude
uavMobility->SetVelocity(Vector(10.0, 0.0, 0.0)); // UAV moves with a velocity of 10 m/s in the X direction
For Ground Vehicles:
We can utilize a RandomWaypointMobilityModel or ConstantPositionMobilityModel for ground vehicles.
Ptr<RandomWaypointMobilityModel> carMobility = CreateObject<RandomWaypointMobilityModel> ();
carMobility->SetPosition(Vector(10.0, 0.0, 0.0)); // Vehicle starting position
Step 3: Set Up Wireless Communication (802.11p / DSRC)
VANET communication typically uses the 802.11p or DSRC standard.
- Configure the 802.11p standard for both UAVs and ground vehicles:
WifiHelper wifi;
wifi.SetStandard(WIFI_PHY_STANDARD_80211p);
YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();
YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();
wifiPhy.SetChannel(wifiChannel.Create ());
NqosWaveMacHelper wifiMac = NqosWaveMacHelper::Default ();
Wifi80211pHelper wifi80211p = Wifi80211pHelper::Default ();
- Install WiFi on both UAVs and ground vehicles:
wifi80211p.Install (wifiPhy, wifiMac, nodes);
Step 4: Configure Routing Protocols
Routing protocols such as AODV, OLSR, or DSDV can be utilized in VANETs to route data among UAVs and vehicles.
- Set up AODV (Ad-hoc On-demand Distance Vector) routing:
AodvHelper aodv;
InternetStackHelper internet;
internet.SetRoutingHelper(aodv); // Set the AODV routing protocol
internet.Install (nodes); // Install it on UAVs and vehicles
Step 5: Configure Network Applications
To validate communication among UAVs and vehicles, that can utilize UDP or TCP applications.
Example: UAV as a server and vehicle as a client
- Set up a UDP echo server on the UAV:
UdpEchoServerHelper echoServer (9);
ApplicationContainer serverApp = echoServer.Install (uavNode); // UAV as server
serverApp.Start (Seconds (1.0));
serverApp.Stop (Seconds (10.0));
- Configure a UDP echo client on the vehicle:
UdpEchoClientHelper echoClient (uavNode.GetAddress (0), 9); // Server IP and port
echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));
echoClient.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));
echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));
ApplicationContainer clientApp = echoClient.Install (vehicleNode); // Vehicle as client
clientApp.Start (Seconds (2.0));
clientApp.Stop (Seconds (10.0));
Step 6: Run the Simulation
Now that the mobility models, communication stack, routing protocols, and applications are configured that can execute the simulation.
Simulator::Stop (Seconds (10.0)); // Set simulation time
Simulator::Run ();
Simulator::Destroy ();
Step 7: Analyse Results
Utilize FlowMonitorHelper to collect parameters such as throughput, packet delivery ratio, etc.
FlowMonitorHelper flowmon;
Ptr<FlowMonitor> monitor = flowmon.InstallAll ();
Simulator::Run ();
monitor->SerializeToXmlFile(“uav-vanet-flowmonitor.xml”, true, true);
Simulator::Destroy ();
We can also utilize NetAnim to envision the mobility and communication among UAVs and vehicles.
Optional: Integration with SUMO
For more realistic vehicle movement, we can incorporate NS3 with SUMO (Simulation of Urban Mobility). SUMO can deliver real-world traffic patterns, and NS3 can manage network simulation.
Example Simulation Script
Here’s a high-level structure of what the simulation script would look like:
int main(int argc, char *argv[]) {
// Step 1: Create nodes for UAV and vehicles
NodeContainer uavNode, vehicleNode;
uavNode.Create(1);
vehicleNode.Create(1);
// Step 2: Configure mobility for UAV and vehicles
MobilityHelper mobility;
Ptr<ListPositionAllocator> positionAlloc = CreateObject<ListPositionAllocator> ();
positionAlloc->Add (Vector (0.0, 0.0, 100.0)); // UAV starting position
positionAlloc->Add (Vector (10.0, 0.0, 0.0)); // Vehicle starting position
mobility.SetPositionAllocator (positionAlloc);
mobility.SetMobilityModel (“ns3::ConstantVelocityMobilityModel”);
mobility.Install (uavNode);
uavNode.Get(0)->GetObject<MobilityModel>()->SetVelocity(Vector (10.0, 0.0, 0.0)); // UAV velocity
mobility.SetMobilityModel (“ns3::RandomWaypointMobilityModel”);
mobility.Install (vehicleNode);
// Step 3: Setup WiFi 802.11p and routing protocol
WifiHelper wifi;
wifi.SetStandard(WIFI_PHY_STANDARD_80211p);
YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();
YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();
wifiPhy.SetChannel(wifiChannel.Create ());
NqosWaveMacHelper wifiMac = NqosWaveMacHelper::Default ();
Wifi80211pHelper wifi80211p = Wifi80211pHelper::Default ();
wifi80211p.Install (wifiPhy, wifiMac, uavNode);
wifi80211p.Install (wifiPhy, wifiMac, vehicleNode);
AodvHelper aodv;
InternetStackHelper internet;
internet.SetRoutingHelper(aodv);
internet.Install (uavNode);
internet.Install (vehicleNode);
// Step 4: Setup applications (UDP server/client)
UdpEchoServerHelper echoServer (9);
ApplicationContainer serverApp = echoServer.Install (uavNode.Get (0));
serverApp.Start (Seconds (1.0));
serverApp.Stop (Seconds (10.0));
UdpEchoClientHelper echoClient (uavNode.Get (0)->GetObject<Ipv4>()->GetAddress (1, 0).GetLocal (), 9);
echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));
echoClient.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));
echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));
ApplicationContainer clientApp = echoClient.Install (vehicleNode.Get (0));
clientApp.Start (Seconds (2.0));
clientApp.Stop (Seconds (10.0));
// Step 5: Run the simulation
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
Through this brief procedure, you can get to understand more about the simulation process and their approaches regarding the UAV-based VANET including sample snippets using ns3 tool. We plan to deliver the more information regarding the UAV-based VANET.