How to Simulate Shortest Path Routing Projects Using OMNeT++

To simulating Shortest Path Routing projects in OMNeT++ has includes to determining the shortest path among nodes in a network according to parameters such as hop count, latency, or bandwidth. This kind of routing is usually executed using Dijkstra’s algorithm. The INET framework in OMNeT++ supports IP routing, contain a shortest path algorithms that can be utilized to replicate such networks.

Here’s a step-by-step guide to simulate Shortest Path Routing projects using OMNeT++:

Steps to Simulate Shortest Path Routing Projects in OMNeT++

Step 1: Install OMNeT++ and INET Framework

Make sure that OMNeT++ and the INET framework are installed on the system, by way of the INET framework delivers built-in support for IP routing, that contain shortest path routing.

  1. Download OMNeT++: OMNeT++
  2. Download INET Framework: INET Framework

Step 2: Define the Network Topology in the NED File

We will describe the network topology utilizing a .ned file. In this topology, routers will estimate the shortest path among nodes according to routing parameters such as hop count.

Here’s an instance NED file describing a simple network with routers and hosts:

network ShortestPathNetwork

{

submodules:

host1: StandardHost {

@display(“p=100,200”);

}

host2: StandardHost {

@display(“p=500,200”);

}

router1: Router {

@display(“p=200,300”);

}

router2: Router {

@display(“p=300,300”);

}

router3: Router {

@display(“p=400,300”);

}

connections:

host1.ethg++ <–> Eth100M <–> router1.ethg++;

router1.ethg++ <–> Eth100M <–> router2.ethg++;

router2.ethg++ <–> Eth100M <–> router3.ethg++;

router3.ethg++ <–> Eth100M <–> host2.ethg++;

}

In this topology:

  • host1 and host2 signify the source and destination of traffic.
  • router1, router2, and router3 will estimate the shortest path among host1 and host2.

Step 3: Configure Shortest Path Routing in the INET Framework

In the INET framework, routers spontaneously calculate the shortest path in terms of the available routing protocols such as OSPF or static routing. Here, we will concentrate on configuring a network that utilizes dynamic routing with OSPF (Open Shortest Path First) that is a link-state routing protocol that utilize Dijkstra’s algorithm to estimate the shortest path.

Step 3.1: Assign IPv4 Addresses

In the omnetpp.ini file, assign IPv4 addresses to each router and host in the network:

[Config ShortestPathNetworkSimulation]

network = ShortestPathNetwork

sim-time-limit = 100s

# Assign IPv4 addresses to hosts and routers

*.host1.ipv4.config = “manual”

*.host1.ipv4.addresses = “10.0.0.1/24”

*.host2.ipv4.config = “manual”

*.host2.ipv4.addresses = “10.0.1.1/24”

*.router1.ipv4.config = “manual”

*.router1.ipv4.addresses = “10.0.0.254/24 10.0.2.1/24”

*.router2.ipv4.config = “manual”

*.router2.ipv4.addresses = “10.0.2.2/24 10.0.3.1/24”

*.router3.ipv4.config = “manual”

*.router3.ipv4.addresses = “10.0.3.2/24 10.0.1.254/24”

In this configuration:

  • host1 has the address 10.0.0.1/24.
  • host2 has the address 10.0.1.1/24.
  • router1, router2, and router3 have two interfaces with different subnets.

Step 3.2: Enable OSPF for Shortest Path Calculation

OSPF utilizes Dijkstra’s algorithm to estimate the shortest path. Allow OSPF on the routers to dynamically calculate the shortest path.

# Enable OSPF on the routers

*.router1.hasOspf = true

*.router2.hasOspf = true

*.router3.hasOspf = true

# Configure interfaces for OSPF

*.router1.interfaceTable[0].ospfInterfaceType = “broadcast”

*.router1.interfaceTable[1].ospfInterfaceType = “broadcast”

*.router2.interfaceTable[0].ospfInterfaceType = “broadcast”

*.router2.interfaceTable[1].ospfInterfaceType = “broadcast”

*.router3.interfaceTable[0].ospfInterfaceType = “broadcast”

*.router3.interfaceTable[1].ospfInterfaceType = “broadcast”

# Enable logging of OSPF events (optional)

*.router1.routingTable.ospfDebug = true

*.router2.routingTable.ospfDebug = true

*.router3.routingTable.ospfDebug = true

In this configuration:

  • OSPF is allowed on all the routers, permit them to exchange link-state information and estimate the shortest path dynamically.
  • ospfInterfaceType is set to broadcast for all interfaces, meaning that OSPF will perform on these interfaces and deliver link-state advertisements (LSAs).
  • ospfDebug is permit to log OSPF events and routing table updates for debugging purposes.

Step 4: Simulate Traffic Between Hosts

Now that the OSPF protocol is configured, replicate traffic among host1 and host2 to validate the shortest path routing functionality.

# Simulate UDP traffic from host1 to host2

*.host1.numApps = 1

*.host1.app[0].typename = “UdpBasicApp”

*.host1.app[0].localAddress = “10.0.0.1”

*.host1.app[0].connectAddress = “10.0.1.1”

*.host1.app[0].sendInterval = 1s

*.host1.app[0].messageLength = 512B

*.host1.app[0].startTime = 10s

# Configure host2 to receive UDP traffic

*.host2.numApps = 1

*.host2.app[0].typename = “UdpSinkApp”

In this configuration:

  • host1 makes UDP traffic and sends it to host2 at regular intervals.
  • host2 is configured as a sink to receive the UDP traffic from host1.

Step 5: Run the Simulation

Once the network is set up and the OSPF protocol is configured:

  1. Build and compile the project in OMNeT++.
  2. Run the simulation in the OMNeT++ GUI or from the command line.
  3. Observe OSPF behavior: Utilize the OMNeT++ GUI to envision the packet flows and OSPF routing behaviour. We can also validate the simulation logs for OSPF debug messages to monitor how the shortest path is estimated.

Step 6: Analyse Simulation Results

OMNeT++ creates .sca and .vec files comprising simulation outcomes. we can measure numerous parameters for shortest path routing, including:

  • End-to-End Delay: Evaluate the latency experienced by packets as they traverse the shortest path from host1 to host2.
  • Packet Delivery Ratio: Regulate on how many packets are successfully delivered from host1 to host2.
  • OSPF Convergence Time: Assess the time it takes for OSPF to converge and for the routers to agree on the shortest path.
  • Routing Table Updates: Measure on how frequently routing tables is updated and how paths are determined.

We can utilize OMNeT++’s evaluation tools to plot and learn these parameters, supporting you to larn how the shortest path routing act as in diverse network conditions.

Step 7: Extend the Simulation

We can prolong the simulation by adding additional behaviors and scenarios, such as:

7.1: Simulate Link Failures and Recovery

Establish link failures among routers and track on how OSPF recalculates paths. This can support you to learn how the shortest path changes enthusiastically when network links go down.

# Simulate a link failure between router1 and router2 at 50 seconds

*.router1.interfaceTable[1].downAt = 50s

7.2: Increase the Network Size

Extend the network by inserting more routers and hosts to replicate a larger network with more complex routing environment.

7.3: Adjust OSPF Metrics

We can adapt the OSPF link parameters (like bandwidth or delay) to influence how routers estimate the shortest path.

# Modify OSPF link metrics to prioritize certain paths

*.router1.interfaceTable[0].ospfCost = 10

*.router2.interfaceTable[1].ospfCost = 5

7.4: Simulate Network Congestion

Establish congestion or increased traffic to track on how the shortest path changes in response to changing traffic conditions.

Step 8: Implement Custom Shortest Path Algorithms (Optional)

If we need to go beyond OSPF and execute a custom shortest path routing techniques, we can execute the routing logic physically in C++ using Dijkstra’s algorithm.

Here is a simple outline of a custom shortest path routing protocol:

class ShortestPathRouter : public cSimpleModule

{

protected:

std::map<int, int> routingTable; // Destination -> Next Hop

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void computeShortestPath();

};

Define_Module(ShortestPathRouter);

void ShortestPathRouter::initialize()

{

// Initialize routing table and compute shortest paths

computeShortestPath();

}

void ShortestPathRouter::handleMessage(cMessage *msg)

{

// Handle incoming packets and forward them using the shortest path

}

void ShortestPathRouter::computeShortestPath()

{

// Implement Dijkstra’s algorithm to calculate the shortest path

// Populate the routingTable with the next hops for each destination

}

In this custom implementation:

  • We would utilize Dijkstra’s algorithm to estimate the shortest paths among nodes and store the next hops in the routingTable.
  • Adapt the handleMessage() function to forward incoming packets according to the shortest path stored in the routingTable.

Example of Dijkstra’s Algorithm:

void ShortestPathRouter::computeShortestPath()

{

// Example implementation of Dijkstra’s algorithm for shortest path calculation

std::map<int, int> distances; // Node -> Distance from source

std::map<int, int> previous;  // Node -> Previous node in the path

// Initialize distances to infinity and previous nodes to null

for (int i = 0; i < numNodes; ++i) {

distances[i] = INT_MAX;

previous[i] = -1;

}

distances[sourceNode] = 0;

// Dijkstra’s algorithm implementation here

// …

}

The above are the steps to successfully and efficiently replicate the Shortest Path Routing projects in OMNeT++ tool and deliver the sample snippets, advanced features and project ideas regarding the Shortest Path Routing projects. We plan to elaborate how the Shortest Path Routing projects works in other simulation tools.

Our skilled developers are also available to conduct network evaluations to support your initiatives. For simulating shortest path routing projects using the OMNeT++ tool, we offer top-notch tools and resources to ensure timely completion of your work. Please share your research needs with us at phdprime.com, and we will provide you with prompt assistance.

We invite you to collaborate with us for expert guidance on shortest path algorithms tailored to your projects, including Dijkstra’s algorithm.

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